The voices will be heard. The powers of the Sixth World want to control everything, keeping the world pacified through bland entertainment and milquetoast messages.
But they can t keep everyone quiet. People have ideas screaming to get out and the tools to record and spread them.
Whether they re starting a new band, recording guerrilla trid dramas, or launching a pirate tridcast where someone tells the truth for once, they can grab audiences by the throat and get them to listen. They re out of patience, as well as everyone else is out of time.
No Future is the Shadowrun guide to Sixth World culture, including information on music acts, trid movies as well as series, media sources, as well as sports, featuring a look at some of the voices bubbling up from the underground as well as demanding attention. including detailed setting information as well as relevant rules, No Future adds new elements along with depth to Sixth World role-playing.
No Future is a cyberPUNK sourcebook that details the culture along with everyday life of the Shadowrun setting as well as is useful for whatever version of Shadowrun you play! Vendor: CATALYST GAME LABS