They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings along with Emperors tore itself to pieces, giving birth to our own violent modern age.
The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, along with the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War.
Paths of Glory: The First World War, created by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs as well as marshals who triumphed and bungled from 1914 to 1918.
As the Central Powers you must use the advantage of interior lines as well as the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism along with ensure this is the war 'to end all wars.' Both players will find their generalship along with strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I. Components: 316 full-color die-cut counters: 176 5/8 die cut counters 140 1/2 die cut counters One 22x34" full-color mapsheet showing most of Europe as well as the Near East 110 Strategy Cards 32-page Rule Book including sample game replay (21 pages of actual rules) Two Player Reference Cards Vendor: GMT