Fly into super-heroic battle featuring Mutants & Masterminds! You as well as your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains.
You get to thwart their evil plans along with bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence.
The Deluxe Hero's Handbook is the revised as well as expanded core rulebook of the game's Third Edition along with it gives you everything you need to have your own super-heroic adventures: A flexible as well as powerful system for creating the hero that you want to play. A huge variety of super powers, skills, and advantages to choose from as well as customize.
A core system that emphasizes action and uses only a single 20-sided die. Integrated rules for gadgets, vehicles, as well as headquarters.
Ready-to-play archetypes and a Quickstart Character Generator if you want to get to the action even faster. Advice for Gamemasters on creating and running your own adventure series.
Introductions to Mutants & MasterMinds premier settings, Emerald City along with Freedom City. Two brand new adventures, Ghost Town by Seth Johnson along with Time of the Apes by Christopher McGlothlin.
So what are you waiting for? Choose your powers.
Put on your mask. Fight the forces of evil and...
Save the world! The Mutants & Masterminds Third Edition rules debuted in our licensed series of four books, DC Adventures, now out of print.
Vendor: Green Ronin