Rival mafia families battle for control of New York neighborhoods and contraband. 2 Players | 30-45 Mins | Ages 14+ Features: Area Majority / Influence, Different Dice Movement, Worker Placement Theme: Mafia Description:New York City, 1926: Two crime families battle for territory to extort local businesses as well as control backdoor distribution of spirits during Prohibition.
Each family fights dirty, doing all they can to seize ownership of alcohol crates, even if that means sending rivals to sleep featuring the fishes. You are the "Capodecina" for one of these families.
Command your henchmen to gain the upper hand in New York City by collecting crates, eliminating rivals, exposing moles, as well as tipping off the DA on your opponent. Do you have what it takes for your family to become Capo dei Capi?
Each round in MOB: Big Apple, players take turns rolling two dice, then decide how to execute the results. Each roll allows players to allocate henchmen to the two game boards along with perform various dastardly tasks, such as loading cars with henchmen to drive to locations, loading crates of contraband, revealing their rival's moles, along with eluding the District Attorney.
In more detail, six key locations of New York City are contested each round, including half being represented by a black die as well as half by a white die. You roll one of each die on a turn, and the die values denote which locations may be interacted with, along with how many henchmen may travel to that specific location, with the white die serving as the location along with the black die the number of henchmen or vice versa.
During every turn, a player must send at least one henchmen to perform a specific task on the action board, which can help command cars, expose moles, move crates, as well as influence the District Attorney to move in on their rivals family. Once both players have allocated all of their henchmen, the round ends, then a battle takes place at each location, including the survivors remaining to guard the contraband.
After the third as well as final round, whichever Capodecina owns the most crates of contraband gains control of the Big Apple! Vendor: Matagot