If you liked Ancient Civilizations of the Inner Sea, you are going to love Ancient Civilizations of the Middle East! Ancient Civilizations of the Middle East (ACME) is brought to you by the same team that created Ancient Civilizations of the Inner Sea designers Christopher Vorder Bruegge along with Mark McLaughlin featuring developer Fred Schachter.
ACME is not a sequel nor an expansion but a stand alone game using the same multiplayer along with solitaire systems as its predecessor with many new along with exciting features to intrigue its players, including: Deities. Instead of building The Wonders of the World, here you get to establish the Deities of the Biblical era (including you-know-who, the one who demanded, Let my people go!
)! An all-new deck of 110 cards, many of which allow you to inflict disasters along with defeats of, well, BIBLICAL PROPORTIONS upon your opponents!
One civilization can even capture the Deity of another as well as take its statue back to its capital to demonstrate its military as well as theological superiority. Rugged Mountain Areas (with blocks to signify strongholds) Fertile River Valleys (where even cities or a single disk/camp could grow population) Vast Deserts (where stacking is severely limited along with growth prohibited) And, of course, the rolling plains along with churning seas found in Ancient Civilizations of the Inner Sea ACME is a game of the chaos-inducing wrath of gods & men a chaos each player does their utmost to manage, survive, as well as guide their civilization through to triumphant victory.
Spanning the ancient world from the Hellespont to the Indus, from the Caspian to the Red Sea, and from the early Bronze Age to the Hellenic Age, Ancient Civilizations of the Middle East allows you to command not just 10 but 16, SIXTEEN CIVILIZATIONS! Vendor: GMT