It is 1754 along with both France along with Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land.
Now fighting has erupted. France as well as its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them.
A small war has started in the colonies between France and Britain but control of the world is at stake. In 1754: Conquest The French as well as Indian War, players play as the French along with British Factions who fought for dominance over the Americas.
This war is known as the French and Indian War in the United States, the War of Conquest in Canada as well as was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars.
The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight featuring the Native Americans but the French start including more Native Allies.
Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns along with forts.
The militia players receive reinforcements from muster points while the French along with English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed along with the side controlling the most cities wins the game.
1754 Conquest Introduces: 1. Strategic Forts - Forts allow defenders an opportunity to negate hits in battle!
2. Valuable Muster Points - The new muster system for Native American as well as Colonial forces makes strategic alliances more dynamic and game changing!
3. Important Harbor Regions - Harbor regions govern regional reinforcements from British as well as French Regular Troops!
Vendor: Academy Games