{"product_id":"paths-to-hell","title":"Paths to Hell Game","description":"\u003cp\u003ePTH while utilizing \"La Bataille de France, 1940\" base rules, incorporates new along with adapted rules as well as additions for this new front. The WSS promises many hours of fierce fighting between the infantry, tanks, artillery and aircraft belonging to the armies enveloped in this conflict.\u003c\/p\u003e\u003cp\u003eJust a few of the additions include: Human wave attacks Battalion officers Communist Commissars Recon rules Flamethrower tanks Motorcycle recon Waffen SS Rumnanian Gully Rail Roads One 8'5 x 11\" chart featuring many overlays PTH has a moderate complexity featuring good solitaire suitability. The system emphasizes the role of officers.\u003c\/p\u003e\u003cp\u003eOfficers can activate units, coordinate including other officers along with their units, call for artillery support, air support, smoke screens, influence moral checks, coordinate assaults, along with much more. Rules for special actions.\u003c\/p\u003e\u003cp\u003eBased on the principle of simultaneous execution, or simply \"WE GO\", a hybrid system of turns along with \"real time\". The players must activate unit leaders to perform many actions (fire, assault, move, coordinate, etc).\u003c\/p\u003e\u003cp\u003eA turn ends when both players have completed all their activations. The scale is platoon level featuring units representing groups of between 30 and 40 soldiers, weapons units represents groups of 3-4 weapons as well as their accompanying crews (20-25 soldiers), as well as the AFVs\/Transports representing groups of 3 to 5 vehicles as well as their corresponding crews.\u003c\/p\u003e\u003cp\u003eScenarios are divided into turns representing about 12-15 minutes of action. Turns are divided into the following phases: Command Phase, Initiative Phase, Activation Phase as well as Marker Removal Phase The game uses isomorphic mapboards, each of which can align to any edge of equal length on any other mapboard.\u003c\/p\u003e\u003cp\u003eThis allows for an almost unlimited number of combinations to create any terrain situation, including player created scenarios. Each map hex represents a distance of approximately 150 to 200 metres.\u003c\/p\u003e\u003cp\u003eComponents 4 Isomorphic Maps 8 Overlays 5 sheets of Counters (3 of 5\/8 as well as 2 of 3\/4 ) 1 Standard Rulebook 1 Exclusive Rulebook 7 Scenario Cards featuring 13 scenarios 3 Charts and Table Cards 2 Battalion Charts Cards 2 six-side dice Vendor: Compass Games\u003c\/p\u003e","brand":"COMPASS GAMES","offers":[{"title":"Default Title","offer_id":48015516074201,"sku":"PATOHEL","price":143.95,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0759\/8771\/4265\/files\/VR_PATOHEL_1_d8532e9d-76c8-4df9-9c6b-be12b7cf2ebe.jpg?v=1771992842","url":"https:\/\/www.supergamers.com.au\/products\/paths-to-hell","provider":"SuperGamers","version":"1.0","type":"link"}