{"product_id":"neuroshima-hex-3-0-merchants-guild-expansion","title":"Neuroshima Hex 3.0 Merchants Guild Expansion Game","description":"\u003cp\u003eEXPANSION FOR: NEUROSHIMA HEX! 3.0 1-4 Players | 30 Mins | Ages 13+ Features: Hand Management, Hexagon Grid, Player Elimination, Tile Placement, Variable Player Powers Theme: Expansion for Base-game, Fighting, Science Fiction Description:The main mechanic of this new army is managing gambles.\u003c\/p\u003e\u003cp\u003eDiscarding tokens earns gambles, which can later be spent on activating the traits of the units on the board, as their abilities are not free. The Headhunter, for example, has a regular ranged attack, but only spending a gamble will trigger the ability to use a sniper shot.\u003c\/p\u003e\u003cp\u003eIf the trait is not paid, it simply will not be active. Merchant Guild soldiers usually have low initiative - this is important because the cost of activating a given perk is equal to the initiative of this unit.\u003c\/p\u003e\u003cp\u003eActivating the Headhunter Sniper will cost one gamble, but another soldier with initiative 2 will cost two gambles. The maximum number of gambles that can be managed at a time is 7, so we should have quite a lot of room for maneuver.\u003c\/p\u003e\u003cp\u003eVendor: Portal Games\u003c\/p\u003e","brand":"PORTAL GAMES","offers":[{"title":"Default Title","offer_id":48015545008345,"sku":"PLGPG1239","price":17.95,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0759\/8771\/4265\/files\/VR_5902560388039_1_1b577a3d-f4e7-4521-b65b-a70c0b7890d4.jpg?v=1771993057","url":"https:\/\/www.supergamers.com.au\/products\/neuroshima-hex-3-0-merchants-guild-expansion","provider":"SuperGamers","version":"1.0","type":"link"}