{"product_id":"aerodome-rising-horizons","title":"Aerodome Rising Horizons Board Game","description":"\u003cp\u003eIn Aerodome, players select a pilot to represent them in the Aerodome, craft their Maneuver Hands from their collection, as well as challenge others in a game of one-on-one aerial combat. During their turn, players activate cards to move their ship around the board, engage featuring special attacks against their foes, along with hope that their pilot has a trick or two up their sleeve to become the champion of the Aerodome.\u003c\/p\u003e\u003cp\u003eAerodome is a game of both chance as well as skill, expertly crafted as a quick to play, effortless to learn, difficult to master gaming experience. The Game In each Aerodome game, rounds are broken up in three phases: Initiative, Action and End.\u003c\/p\u003e\u003cp\u003eInitiative PhaseEach turn starts featuring the initiative phase. Players secretly select one of their 9 Battle cards from their hand and place it face down.\u003c\/p\u003e\u003cp\u003eOnce both players are ready, they simultaneously reveal their selected cards. The player who revealed the highest initiative Battle card gets to complete their Action phase first.\u003c\/p\u003e\u003cp\u003eAction PhaseDuring a player s Action phase, they complete the actions listed on the active card s action bar. Players must complete actions from the top of the card to the bottom, but can skip any action that is not locked.\u003c\/p\u003e\u003cp\u003eLocked actions are indicated by the lock icon. Reactive Actions featuring a black background allow players to perform the maneuver up to the speed listed.\u003c\/p\u003e\u003cp\u003eKeywords and unique pilot abilities may also change how actions along with cards interact. Once a player completes their Action phase, the turn proceeds to the next player.\u003c\/p\u003e\u003cp\u003eEnd PhaseAfter both players have completed their Action phases, they return their active battle card to their hand as well as begin a new game turn. Cards featuring the Dazed keyword receive dazed tokens and cannot be returned to the player s hand until they have played a card with the Recover keyword to remove dazed tokens.\u003c\/p\u003e\u003cp\u003eWhen a fighter has taken 15 damage, they are defeated leaving the fighter remaining as the victor. Do you have what it takes to become the Aerodome Champion?\u003c\/p\u003e\u003cp\u003eCan you help decide the fate of the galactic-verse? Vendor:\u003c\/p\u003e","brand":"SUPERGAMERS","offers":[{"title":"Default Title","offer_id":48018373574873,"sku":"AER001","price":69.95,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0759\/8771\/4265\/files\/LP_860010004203_1_93cf09d2-ecbf-4960-8120-038d8072ea8a.jpg?v=1772000393","url":"https:\/\/www.supergamers.com.au\/products\/aerodome-rising-horizons","provider":"SuperGamers","version":"1.0","type":"link"}